27 Aug 2007
After two failed attempts in the last year or so, I've made a Flash-based online portfolio site that I'm willing to call finished. I used the guts of the 3D sine wave demo as the visual centerpiece for it.
One point of interest is that while the thumbnail images are preloading and the progress bar is up, it's actually measuring the framerate of the 3D animation in the background, and then based on the results, adjusts the detail level of the plane accordingly.
13 Aug 2007
Click to run demo
A wavey liquid surface being hit by rocks.
Controls:
D lowers the level of detail
T cycles through different textures
B cycles through texture blend modes
W shows the 3D wireframe
+/- moves the camera in and out
Spacebar pauses the action, allowing you to rotate around the scene
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20 Jun 2007
Click to run demo
A motion study using a particle system to create organic, flowing movement suggestive of tadpoles or sp|erm. Particles gravitate towards each other based on mass and proximity.
16 May 2007
- Download (requires Apollo AIR runtime, webcam)
(Updated for compatibility with the Adobe AIR runtime 1.0, 4/9/2008)
This is the first release of Webcam Digital Video Recorder for Apollo, which lets you record webcam video to the local file system while simultaneously playing back video from the same file (timeshifting). Unlike its browser-bound predecessor, this Apollo port does not rely on system memory to store video, but instead uses the Apollo File API to asynchronously save and load video on the fly, and can also convert its video to FLV format.
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27 Apr 2007
As I've been updating Flash Webcam DVR to Apollo, I came up with a kind-of amusing idea of overlaying alpha images from a webcam across the desktop area. The key was plugging in the right magic numbers into the ColorMatrixFilter class (see source). While running the program, click on the image to toggle filters.