12 Mar 2011
Demo implementation: Records webcam video and audio to a local file
! See updated FLV Encoder post + code here
A prospective client asked about the possibility of adding audio support to SimpleFlvEncoder. In the end, I was not commissioned for that work, but not before my curiosity had already gotten the better of me...
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12 Feb 2011
A couple months ago, while I was still a full-time student, which did not last very long, but that's another story, I created a maze generator as a way to learn some C++, now posted here just for the fun of it.
I started with a description of the algorithm found on Wikipedia, worked it out in Processing (with 2D, 3D, and isometric views added as a bonus), and then ported it to C++ using openFrameworks for the basic display action.
Presumably it could be used as the start of a game-like concept, if so inclined.
03 Feb 2011
The most interesting and innovative commercial project I've been involved with recently has been maqet.com, which is created and run by artist Keith Cottingham.
I've been building a configurator which allows the user to create customized maquettes by changing poses and drawing in textures. The "maqet" is then 3D-printed and delivered to the user.
Most recently, I've been working on the drawing tools that allow the user to paint on a two-dimensional canvas that updates the texture of the 3D model in real-time. Soon to be added is a freehand drawing-to-bezier curve tool.
21 Aug 2010
I just wanted to mention that at the end of the month I'll be taking a happily anticipated break and going back to school, to the Parsons MFA Design & Technology program.
I'm looking forward to posting new and hopefully interesting things here as I progress through the program, the time during which I hope to broaden the scope of my personal sandbox and make experimentation a full-time thing.
31 Jul 2010
Video updated with most recent version running on Honeycomb, 6/2011
- Download app on Google Play: Free | Full
My first "experiment" with the Android Market. An answer to a question nobody asked: "What if you made an Android program launcher in 3D?"
Built using min3D.